Game Menu Functionality
I managed to get a playstation 3 controller working on my pc running windows xp. I’ve looked into the possibility of getting an equivalent driver for an imac (for exhibition purposes but this may not be so easy). I intend to create my game menu using Adobe Encore and Photoshop and then drive the menu navigation with a ps3 controller to simulate how a gamer would tab through and make selection choices in a playstation game.

My intention is to build a portion of a fighting genre video game which relates to the character selection menus and have an interactive component. The viewer will be able to click on and move through certain (working) portions of my game menus and be able to select a set number of characters, view their character profiles. For certain characters, the viewer, will be able to see their chosen character, within an environment, posed in a fighting scene/match versus another of my game characters (Roy said that this is an Allegory).

Wiki Definition of Allegory (excerpt)
Allegory is a figurative mode of representation conveying meaning other than the literal. Allegory communicates its message by means of symbolic figures, actions or symbolic representation.